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1.
Programming fundamentals using java : a game application approach / William McAllister by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Virginia : Mercury Learning and Information, 2015
Availability: Items available for loan: Main Library (2)Call number: CIR 794.8151 M114p 2015, ...
2.
The black art of multiplatform game programming Jazon Yamamoto by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: USA : Cengage Learning, 2015
Availability: Items available for loan: Main Library (2)Call number: CIR 794.8151 Y195b 2015, ...
3.
Beginning game programming Jonathan S. Harbour by
Edition: 4th edition
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: USA : Cengage Learning, 2015
Availability: Items available for loan: Main Library (1)Call number: CIR 794.81526 H225b 2015.
4.
Game development with unity Michelle Menard by
Edition: 2nd edition
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: USA : Cengage Learning, 2015
Availability: Items available for loan: Main Library (1)Call number: CIR 794.81526 M521g 2015.
5.
Practical game development with unity and blender Alan Thorn by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: USA : Cengage Learing, 2015
Availability: Items available for loan: Main Library (1)Call number: CIR 794.81526 T393p 2015.
6.
Advanced 2D game development Jonathan S. Harbour by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: USA : Course Technology Cengage Learning, 2009
Availability: Items available for loan: Main Library (1)Call number: CIR 794.8167768 H214a 2009.
7.
C ++ Projects : programming with text-based games/ Michael Dawson by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: United States of America : Course Technology/ Cengage Learning, 2010
Availability: Items available for loan: Main Library (1)Call number: CIR 794.815133 D323c 2010.
8.
Learn C++ by making games Erik Yuzwa by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston : Charles River Media. 2007
Availability: Items available for loan: Main Library (1)Call number: CIR 005.133 Y929l 2007.
9.
Scratch for kids for dummies Derek Breen by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New Jersey : John Wiley & Sons. 16042
Availability: Items available for loan: Main Library (1)Call number: CIR 005.133 B745s 2015.
10.
Artificial intelligence in games / Paul Roberts ; illustrated by Nicholas Dent. by
Edition: First edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Boca Raton, FL ; Abingdon, Oxon : CRC Press, 2023
Availability: Items available for loan: Main Library (1)Call number: CIR 794.81526 R541a 2023.
11.
The essential guide to HTML5 : using games to learn HTML5 and JavaScript / Jeanine Meyer. by
Edition: Third edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: New York : Apress, 2023
Availability: Items available for loan: Main Library (1)Call number: CIR 006.74 M575e 2023.
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