<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[CSPC Library Search for 'su:&quot;Computer games--Programming.&quot;']]> </title> <link> https://library.cspc.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games--Programming.%22&#38;sort_by=relevance&#38;format=rss </link> <atom:link rel="self" type="application/rss+xml" href="https://library.cspc.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games--Programming.%22&#38;sort_by=relevance&#38;format=rss"/> <description> <![CDATA[ Search results for 'su:&quot;Computer games--Programming.&quot;' at CSPC Library]]> </description> <opensearch:totalResults>11</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://library.cspc.edu.ph/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games--Programming.%22&#38;sort_by=relevance&#38;format=opensearchdescription"/> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Computer%2520games--Programming.%2522" startPage="" /> <item> <title> Programming fundamentals using java : a game application approach / </title> <dc:identifier>ISBN:9781938549762</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2142</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1938549767.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By McAllister, William.<br /> Virginia : Mercury Learning and Information, 2015 .<br /> viii, 733 pages : , Includes Index. 25 cm. + .<br /> 9781938549762 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=2142">Place hold on <em>Programming fundamentals using java :</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2142</guid> </item> <item> <title> The black art of multiplatform game programming </title> <dc:identifier>ISBN:9781305110380</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2144</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1305110382.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Yamamoto, Jazon.<br /> USA : Cengage Learning, 2015 .<br /> iv, 338 pages : , Includes Index. 23 cm..<br /> 9781305110380 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=2144">Place hold on <em>The black art of multiplatform game programming</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2144</guid> </item> <item> <title> Beginning game programming </title> <dc:identifier>ISBN:9781305258952</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2145</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1305258959.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Harbour, Jonathan S.,.<br /> USA : Cengage Learning, 2015 .<br /> iv, 430 pages : , Includes Index. 23 cm..<br /> 9781305258952 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=2145">Place hold on <em>Beginning game programming</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2145</guid> </item> <item> <title> Game development with unity </title> <dc:identifier>ISBN:9781305110540</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2151</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1305110544.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Menard, Michelle.<br /> USA : Cengage Learning, 2015 .<br /> iii, 444 pages : , Includes Index. 23 cm..<br /> 9781305110540 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=2151">Place hold on <em>Game development with unity</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2151</guid> </item> <item> <title> Practical game development with unity and blender </title> <dc:identifier>ISBN:9781305074705</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2153</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/130507470X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Thorn, Alan.<br /> USA : Cengage Learing, 2015 .<br /> iv, 334 pages : , Includes Index. 23 cm..<br /> 9781305074705 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=2153">Place hold on <em>Practical game development with unity and blender</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2153</guid> </item> <item> <title> Advanced 2D game development </title> <dc:identifier>ISBN:9781598633429</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2260</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1598633422.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Harbour, Jonathan S.,.<br /> USA : Course Technology Cengage Learning, 2009 .<br /> viii, 315 pages : , Includes Index. 23 cm. +.<br /> 9781598633429 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=2260">Place hold on <em>Advanced 2D game development</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=2260</guid> </item> <item> <title> C ++ Projects : programming with text-based games/ </title> <dc:identifier>ISBN:9781423902270</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=4276</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1423902270.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Dawson, Michael.<br /> United States of America : Course Technology/ Cengage Learning, 2010 .<br /> v, 230 pages : , Includes Index. 23 cm..<br /> 9781423902270 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=4276">Place hold on <em>C ++ Projects :</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=4276</guid> </item> <item> <title> Learn C++ by making games </title> <dc:identifier>ISBN:9781584504559</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=4328</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1584504552.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Yuzwa, Erik,.<br /> Boston : Charles River Media. 2007 .<br /> 476 pages : , Includes Index. 26 cm. +.<br /> 9781584504559 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=4328">Place hold on <em>Learn C++ by making games</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=4328</guid> </item> <item> <title> Scratch for kids for dummies </title> <dc:identifier>ISBN:9781119014874</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=4329</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1119014875.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Breen, Derek.<br /> New Jersey : John Wiley &amp; Sons. 1604 .<br /> 371 pages : , Includes Index. 26 cm..<br /> 9781119014874 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=4329">Place hold on <em>Scratch for kids for dummies</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=4329</guid> </item> <item> <title> Artificial intelligence in games / </title> <dc:identifier>ISBN:9781032033228</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=29225</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1032033223.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Roberts, Paul,.<br /> Boca Raton, FL ; | Abingdon, Oxon : CRC Press, .<br /> vii, 301 pages : 23 cm..<br /> 9781032033228 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=29225">Place hold on <em>Artificial intelligence in games /</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=29225</guid> </item> <item> <title> The essential guide to HTML5 : using games to learn HTML5 and JavaScript / </title> <dc:identifier>ISBN:9781484287217</dc:identifier> <link>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=29274</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484287215.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Meyer, Jeanine,.<br /> New York : Apress, .<br /> xix, 486 pages : , Includes index. 26 cm..<br /> 9781484287217 </p> ]]> <![CDATA[ <p> <a href="https://library.cspc.edu.ph/cgi-bin/koha/opac-reserve.pl?biblionumber=29274">Place hold on <em>The essential guide to HTML5 :</em></a> </p> ]]> </description> <guid>https://library.cspc.edu.ph/cgi-bin/koha/opac-detail.pl?biblionumber=29274</guid> </item> </channel> </rss>
