Computer fundamentals / edited by Gulshan Kumar.
Material type:
TextPublisher: Burlington, Ontario : Toronto Academic Press, 2024Description: xix, 258 pages : illustrations ; 25 cmContent type: - text
- unmediated
- volume
- 9781774697702
- 23 005.4469 C739
- QA76.76.O63 .C667 2024
| Item type | Current library | Shelving location | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|
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Main Library | Circulation Section | CIR 005.4469 C739 2024 (Browse shelf(Opens below)) | 1-2 | Available | 030713 | ||
Books
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Main Library | Circulation Section | CIR 005.4469 C739 2024 (Browse shelf(Opens below)) | 2-2 | Available | 030895 |
Includes bibliographical references and index.
1. Computer and operating systems -- Unit introduction -- 1.1 Understanding the Importance of computers -- 1.2 Types of software -- 1.3 Types of operating systems -- 1.4 Operating system tasks -- 2. Software and hardware interactions -- Unit introduction -- 2.1 Recognizing hardware working in a computer -- 2.2 Understanding system requests -- 2.3 Updating software -- 3. Fundamentals of computer networks -- 3.1 Models of computer networks -- 3.2 Types of computer network -- 3.3 Data communication media technology -- 3.4 Network topology -- 3.5 Network connectivity and procedures -- 3.6 Network services -- 3.7 Devices for network connecting -- 3.8 Network technologies -- 4. Interconnection networks -- 4.1 Questions about interconnection networks -- 4.2 Uses of interconnection networks -- 4.3 Networks basics -- 5 Security for communication systems -- 5. Security for communication systems -- 5.1 Security objectives -- 5.2 Third-party protection -- 5.3 Types of attacks -- 5.4 Security in communication protocols and networks -- 6. Introduction to the computer graphics -- 6.1 Graphics areas -- 6.2 Major applications -- 6.3 Graphics APIS -- 6.4 Graphics pipeline -- 6.5 Numerical issues -- 6.6 Efficiency -- 6.7 Designing and coding -- 6.8 Painting and drawing -- 6.9 Components of three-dimensional -- 7. Introduction to 3-D computer graphics -- 7.1 Transformations in 3D -- 7.2 Lighting and material -- 7.3 Textures -- 8. Computer animations -- 8.1 Principles of animation -- 8.2 Keyframing -- 8.3 Deformations -- 8.4 Character animation.
"This book, 'Computer Fundamentals', serves as a comprehensive guide to understanding the essential aspects of computers and their technologies. It is designed for students and professionals seeking a foundational knowledge of computer systems. The text covers a wide range of topics including computer components, operating systems, software and hardware interactions, computer networks, security measures, computer graphics, and animations. Each chapter delves into specific subjects, such as the types and functions of operating systems, network topologies and protocols, and the basics of computer security and graphics. Authored by Kumar, an experienced academic with a background in artificial intelligence and network security, the book aims to equip readers with the necessary knowledge to navigate and leverage the computing technology integral to modern life." -- Worldcat
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