Reverse vending machine / Christian Joshua Salapate [and 4 others].

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Dissertation note: Undergraduate Theses (BSECE) - Electronics Engineering. Camarines Sur Polytechnic Colleges, 2022. Abstract: The use of plastic, particularly PET bottles, has detrimental effects on the environment, harming trees, animals, marine life, and people. Schools commonly use PET bottles as beverage containers, which is why this project aims to study and analyze the issues related to their use on school campuses. The researchers addressed this problem by creating a Reverse Vending Machine (RVM) using Arduino technology. They explored the challenges of adopting eco-friendly products like RVMs in schools and recommended using alternative materials and strategies, such as a reward system. The RVM system involves a standard recycling bin equipped with a microcontroller and sensors. Users can insert PET bottles into the bin and receive corresponding points automatically. Once the process is complete, users can claim their reward by pushing a button.
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Item type Current library Shelving location Call number Status Date due Barcode
Unpublished Materials Unpublished Materials Main Library Undergraduate Thesis Section UTH BSECE Sa314r 2022 (Browse shelf(Opens below)) Not for loan 006134UM

Undergraduate Theses (BSECE) - Electronics Engineering. Camarines Sur Polytechnic Colleges, 2022.

Includes bibliographical references.

The use of plastic, particularly PET bottles, has detrimental effects on the environment, harming trees, animals, marine life, and people. Schools commonly use PET bottles as beverage containers, which is why this project aims to study and analyze the issues related to their use on school campuses. The researchers addressed this problem by creating a Reverse Vending Machine (RVM) using Arduino technology. They explored the challenges of adopting eco-friendly products like RVMs in schools and recommended using alternative materials and strategies, such as a reward system. The RVM system involves a standard recycling bin equipped with a microcontroller and sensors. Users can insert PET bottles into the bin and receive corresponding points automatically. Once the process is complete, users can claim their reward by pushing a button.

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