Game development with unity Michelle Menard
Material type: TextPublication details: USA : Cengage Learning, 2015.Edition: 2nd editionDescription: iii, 444 pages : figures, tables ; 23 cmISBN:- 9781305110540
- 794.81526 M521g
Item type | Current library | Shelving location | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Books | Main Library-Nabua | Circulation Section | CIR 794.81526 M521g 2015 (Browse shelf(Opens below)) | 1 | Available | 016777 |
Browsing Main Library-Nabua shelves, Shelving location: Circulation Section Close shelf browser (Hides shelf browser)
CIR 794.8151 Y195b 2015 The black art of multiplatform game programming | CIR 794.815133 D323c 2010 C ++ Projects : programming with text-based games/ | CIR 794.81526 H225b 2015 Beginning game programming | CIR 794.81526 M521g 2015 Game development with unity | CIR 794.81526 T393p 2015 Practical game development with unity and blender | CIR 794.81536 D299k 2012 Kinect open source programming secrets : hacking the kinect with openNi, NITE, and java/ | CIR 794.81536 P941 2017 Procedural generation in game design |
Includes Index.
There are no comments on this title.
Log in to your account to post a comment.