MARC details
| 000 -LEADER |
| fixed length control field |
04533nam a2200277 i 4500 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
CSPC |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251125135131.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
240308s2021 onca b 001 0 eng d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9781774077450 |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
CSPC |
| Language of cataloging |
eng |
| Transcribing agency |
CSPC |
| Description conventions |
rda |
| 050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
QA76.575 |
| 082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
006.7 |
| Item number |
V197c |
| 100 1# - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Vaisla, Kunwar Singh, |
| Relator term |
author. |
| 245 10 - TITLE STATEMENT |
| Title |
Computer science and multimedia technologies / |
| Statement of responsibility, etc. |
Kunwar Singh Vaisla. |
| 264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
Burlington, Ontario : |
| Name of producer, publisher, distributor, manufacturer |
Arcler Press, |
| Date of production, publication, distribution, manufacture, or copyright notice |
2021. |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
xviii, 272 pages : |
| Other physical details |
color illustrations ; |
| Dimensions |
24 cm. |
| 336 ## - CONTENT TYPE |
| Source |
rdacontent |
| Content type term |
text |
| 337 ## - MEDIA TYPE |
| Source |
rdamedia |
| Media type term |
unmediated |
| 338 ## - CARRIER TYPE |
| Source |
rdacarrier |
| Carrier type term |
volume |
| 504 ## - BIBLIOGRAPHY, ETC. NOTE |
| Bibliography, etc. note |
Includes bibliographical references and index. |
| 505 0# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Introduction to multimedia -- Genesis of multimedia -- Multimedia skill and training -- Text in multimedia -- Multimedia networks -- Applications of multimedia -- Multimedia software tools -- Multimedia learning -- Multimedia management -- Emerging trends in multimedia. |
| 520 ## - SUMMARY, ETC. |
| Summary, etc. |
"Computer science is a discipline that's been growing in leaps over the recent few years. Nowadays, the technology applies to nearly every aspect of human life including media and communications. In fact, it has improved multimedia systems and made it accessible to nearly everyone. Computer Multimedia is defined as digital technologies that present information in multiple media formats, for instance, online TV platforms like Hulu and Netflix provide audio and video content to viewers while Amazon Kindle Books has text, pictures, and graphs for their audience. Generally, information displayed through digital multimedia is of superior quality and capability compared to traditional media. Apart from being easier to understand, users can interact with the content according to their needs instead of just mere reading or watching. Case in point, virtual television allows you to choose the programs you want to watch from the list available. Unlike traditional TV where the programs have already been selected by the channel, and you have no say on what's displayed on the screen. Nowadays, electronic networks have allowed otherwise traditional media channels to also have digital footprints, which has significantly increased their follower base. For instance, it's possible to subscribe to newspaper or magazine issues online instead of buying the paper format which is rather bulky and inconvenient. Additionally, computers have inspired the invention of new multimedia technologies that were unheard of in the past, such as Twitter, Facebook, Linkedln, and YouTube which are currently some of the most popular social media platforms. These networks are highly interactive and allow users to connect with others instantly from anywhere around the world, so long as you have internet it's possible to communicate with anyone from whichever country in the globe. Furthermore, with devices such as smartphones and tablets, multimedia technologies have become more portable and accessible to everyone. It's now practical to access your favorite multimedia content digitally from the comfort of your device, it's not a must to be next to a stationary PC or computer in order to enjoy digital multimedia. Computers have also simplified business procedures and made it easier for investors to manage their day-to-day operations more efficiently. For instance, through videoconferencing technology, companies can host live audiovisual meetings with their staff or clients from whichever location without worrying about logistics. This saves on operation costs apart from making the business more accessible to stakeholders. Additionally, through email technology, you can send messages instantly without having to worry about buying papers, printing, and dispatching them manually to receivers like the past. For the health sector, multimedia technology is allowing physicians to attend to clients remotely without them having to physically visit the clinic for treatment. In some developed countries, doctors are even performing surgery using computer-assisted programs that run on multimedia system, which are proving to be more efficient and risk-free than manual operations. With rapid advancements in computer science and multimedia, the future looks even brighter for this field." -- Back cover |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
Multimedia systems. |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) |
| Source of classification or shelving scheme |
Dewey Decimal Classification |
| Suppress in OPAC |
No |
| Koha item type |
Books |
| Classification part |
006.7 |
| Call number prefix |
CIR |
| Call number suffix |
2021 |
| Item part |
V197c |