Learning Resource and Development

The impact of online games to the academic status of second year BSIT students of Camarines Sur Polytechnic Colleges Buhi Campus / (Record no. 26577)

MARC details
000 -LEADER
fixed length control field 04016nam a2200313 i 4500
003 - CONTROL NUMBER IDENTIFIER
control field CSPC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251023163838.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field ta
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 231121s2021 ph a m 000 0 eng
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN)
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) UTH BSOA N117i
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Nacion, Mea Hazel B.
Dates associated with a name author.
245 14 - TITLE STATEMENT
Title The impact of online games to the academic status of second year BSIT students of Camarines Sur Polytechnic Colleges Buhi Campus /
Statement of responsibility, etc. Mea Hazel B. Nacion, Baby Jean P. Monte, Chef Orvel L. Favoreal, and Marian E. Narte
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Buhi, Camarines Sur :
Name of publisher, distributor, etc. Camarines Sur Polytechnic Collges,
Date of publication, distribution, etc. 2022.
300 ## - PHYSICAL DESCRIPTION
Extent 83 leaves.
336 ## - CONTENT TYPE
Source rdacontent
Content type term text
337 ## - MEDIA TYPE
Source rdamedia
Media type term unmediated
338 ## - CARRIER TYPE
Source rdacarrier
Carrier type term volume
502 ## - DISSERTATION NOTE
Dissertation note Undergraduate Thesis (BSOA)- Office Administration.
Name of granting institution Camarines Sur Polytechnic Colleges, 2022.
520 3# - SUMMARY, ETC.
Summary, etc. This study aims to determine the impact of online games to the academic status of the second year Bachelor of Science in Office Administration students Camarines Sur Polytechnic Colleges Buhi Campus. Descriptive research method was used in this study using questionnaires that determined the results of the impact of online games tom the academic status of BSIT students. The following are the findings of the study: Profile of the respondents, majority of the age group belonged to 18-21 years old or male and the family income of the respondents with less than Php 5,000.00. Also, the gadgets used by the respondents, majority used was cellphone. The online games played, majority was the mobile legend bang-bang (MLB). The academic status of the respondents, the majority was belonged to the General Weighted Average of 1.80-2.20, and with the impact of online games to academic status of the respondents, the majority belonged to the positive impact that has a weighted mean of 4.2, often.<br/>The conclusion drawn from the study are: The majority of the respondents in terms of personal profile belonged to 18-21 years old which the youngest group and these are male, family income majority of them less than Php 5,000.00 and cellphone was the majority used gadgets of the respondents. The online games played by the respondents was mobile legend bang-bang, the academic status obtaining a grade of 1.80-2.20 which they manage their studies and perform well in class, and the impact has two categories the positive and the negative impact, in overall weighted mean of the response of the students has 3.91 which is in verbal interpretation is often. <br/>The recommendations that following by the researchers to conclude this study, state their personal profile, formulate different online games to improve and discover any skills in playing different online games, to the academic status the respondents must prioritize their studies than playing online games, online games is good sometimes but make it a leisure time after they studied. It avoid being addictive to the online games played of the majority as of today generation. The positive and negative impact playing online games must always remembered to avoid in being a serious situation that will destroy your life, and the researcher's recommendation, proposing a webinar: A practice to guide to mitigate the impact of online games to the academic status or performance of the students. The researchers doing an activity like this to help those students that having a low grade or anything that playing online games has big impact to their studies. The researchers wanted to fulfill and knowing the status of every student of CSPC Buhi Campus on what the best for them.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Monte, Baby Jean P.,
Relator term author.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Favoreal, Chef Orvel L.,
Relator term author.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Narte, Marian E.,
Relator term author.
720 1# - ADDED ENTRY--UNCONTROLLED NAME
Name Sagala, Marimin N.,
Relator term adviser.
720 1# - ADDED ENTRY--UNCONTROLLED NAME
Name Infante, Leonisa O..
Relator term panelist, chair.
720 1# - ADDED ENTRY--UNCONTROLLED NAME
Name Villar, Mariber M.,
Relator term panelist.
720 1# - ADDED ENTRY--UNCONTROLLED NAME
Name Secundo, Rery O.,
Relator term panelist.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Suppress in OPAC No
Koha item type Unpublished Materials
Classification part N117i
Call number prefix UTH
Call number suffix 2022
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Dewey Decimal Classification   Not For Loan CAMPUS CSPC CAMPUS CSPC Undergraduate Thesis Section 11/21/2023   UTH BSOA N117i 2022 00026UM-BUH 11/21/2023 1-1 11/21/2023 Unpublished Materials